# | Song | Length | Composer |
---|---|---|---|
1 | Nintendo Mark | 0:01 | Koji Kondo |
2 | Story Music Box | 7:03 | Koji Kondo |
3 | Yoshi's Island | 2:28 | Koji Kondo |
4 | Yoshi's Island (World 6) | 1:28 | Koji Kondo |
5 | Yoshi Start Demo | 0:52 | Koji Kondo |
6 | Training Course | 0:21 | Koji Kondo |
7 | Game Start | 0:03 | Koji Kondo |
8 | Flower Garden | 2:39 | Koji Kondo |
9 | Flower Garden (Fuzzy 1) | 0:53 | Koji Kondo |
10 | Flower Garden (Fuzzy 2) | 0:26 | Koji Kondo |
11 | Goal | 0:05 | Koji Kondo |
12 | Score | 0:49 | Koji Kondo |
13 | Underground | 1:31 | Koji Kondo |
14 | Castle & Fortress | 1:53 | Koji Kondo |
15 | Kamek's Theme | 0:21 | Koji Kondo |
16 | Mini-Boss | 1:59 | Koji Kondo |
17 | Athletic | 1:59 | Koji Kondo |
18 | Athletic (Fuzzy 1) | 0:09 | Koji Kondo |
19 | Athletic (Fuzzy 2) | 0:35 | Koji Kondo |
20 | Athletic (Fuzzy 3) | 1:47 | Koji Kondo |
21 | Overworld | 1:07 | Koji Kondo |
22 | Overworld (Fuzzy) | 1:47 | Koji Kondo |
23 | Player Down | 0:04 | Koji Kondo |
24 | Game Over | 0:09 | Koji Kondo |
25 | Room Before Boss | 0:47 | Koji Kondo |
26 | Big Boss | 1:50 | Koji Kondo |
27 | Big Boss (No Intro) | 1:35 | Koji Kondo |
28 | Big Boss Clear | 0:08 | Koji Kondo |
29 | Map (part 1) | 0:17 | Koji Kondo |
30 | Map (part 2) | 0:17 | Koji Kondo |
31 | Map (part 3) | 0:17 | Koji Kondo |
32 | Map (part 4) | 0:17 | Koji Kondo |
33 | Map (part 5) | 0:17 | Koji Kondo |
34 | Map (part 6) | 0:17 | Koji Kondo |
35 | Map (part 7) | 0:17 | Koji Kondo |
36 | Bonus Game | 1:12 | Koji Kondo |
37 | Powerful Infant | 0:44 | Koji Kondo |
38 | Bowser | 2:35 | Koji Kondo |
39 | Bowser Clear | 0:09 | Koji Kondo |
40 | Luigi is Rescued | 1:01 | Koji Kondo |
41 | Ending (part 1) | 3:06 | Koji Kondo |
42 | Ending (part 2) | 0:47 | Koji Kondo |
43 | World Complete | 0:03 | Koji Kondo |
44 | Bonus Fanfare | 0:02 | Koji Kondo |
45 | Transform | 0:04 | Koji Kondo |
46 | Boss Intro | 0:06 | Koji Kondo |
47 | Extra Life | 0:01 | Koji Kondo |
48 | Mario Kidnapped | 0:02 | Koji Kondo |
Yoshi's Island 3-6 100 Points
Yoshi's Island 1-1 Warping. Video: A pipe glitch (pushing down + jump together on the same frame) is used to activate a 1-1 warp, followed by 10 consecutive flutters to survive the fall. 1-1 is completed. Theory Behind The Warp. The glitch is performed in different ways depending on which level you are in. Each glitch follows the same general format though.