Yoshi's Island 6-8

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This article is about the final castle in Super Mario World 2: Yoshi's Island. For the place, see Bowser's Castle. For the level in Yoshi's Woolly World, see King Bowser's Castle (Yoshi's Woolly World).
Level
King Bowser's Castle
World-Level6-8
GameSuper Mario World 2: Yoshi's Island, Yoshi's Island: Super Mario Advance 3
<<List of levels >>

King Bowser's Castle is the final main level in Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3. Unlike previous castles, the player controls Green Yoshi instead of Blue Yoshi.

  • 1Layout

Layout[edit]

When Yoshi starts the level, he is in an outdoor fortress area with a huge moon, hills and skinny trees in the background. He then needs to cross a long gap as the Helicopter. Along the way, Yoshi must avoid the Skeleton Goonies; crashing into them causes him to fall (usually leading to losing a life). Kamek also occasionally flies in during this time, trying to knock Yoshi out of the sky. If Yoshi makes it to the Yoshi Block (followed by a Middle Ring), Kamek will fly in for the last time in the area and look at Yoshi grimly.

The hallway inside the castle consists of four areas to choose from (doors on a roulette wheel). Four doors which are numbered 1, 2, 3 and 4 spin on the wheel, and Yoshi must hit one with a Yoshi Egg, which will then drop to the floor and allow him to progress.

Door 1[edit]

Door 1 contains Mace Guys, Ball 'N' Chains, and lava pits.

Door 2[edit]

Door 2 includes nearly every Shy-Guy species, and at the end of that area is a door containing a Slime, who holds the key to another door that leads to the final room.

Door 3[edit]

Door 3 is notable for the appearance of Tap-Tap the Golden, where he chases Yoshi through a lava-filled cave path that autoscrolls. The 'Castle Boss' music plays in this area, but in the GBA version, the 'Room Before Boss' music plays instead. Yoshi can knock Tap-Tap the Golden back and into a pit with eggs, buying him some time. Tap-Tap the Golden will eventually reappear on screen, however. Eventually, Yoshi will reach a Warp Pipe to get away from him.

Door 4[edit]

Door 4 consists mostly of moving platforms that hold Coins (being a coin path where the player can get a lot of extra lives). The only possible threats are a few Gusties that fly through the stage and two Fly Guys at the end who carry 1-Ups.

Final room[edit]

Kamek attacking Yoshi

All four areas lead to the final room, where the 'Room Before Boss' music plays. The final room before the boss battle is an autoscrolling playroom. Kamek appears here and attempts to attack Yoshi with his magic wand. If Kamek hits any of the blocks in the level, they will turn into a Fang, a Milde, a Shy-Guy, or a star. If Yoshi makes it past Kamek's final shots, he will be awarded with a Middle Ring and a huge door that leads to Baby Bowser's room.

Kamek greets Yoshi, demanding he hand over Baby Mario. Soon, however, Baby Bowser awakens, aggravated that Kamek 'woke' him. He then repeatedly Ground Pounds Kamek and kicks him aside, before noticing Yoshi and acknowledging him as a 'gween donkey'. He attacks Yoshi, trying to push Baby Mario off and ride Yoshi. Yoshi must dodge Baby Bowser's Ground Pounds and Ground Pound the floor himself, creating a shockwave that can damage the young Koopa King.

Yoshi and the gigantic Baby Bowser are seen here fighting.

Once Baby Bowser is defeated after three hits, Kamek returns, fully healed from his beating, and puts his magic to full power. Yoshi then finds himself in the now-destroyed room, and Big Baby Bowser (healed from Kamek's spells) appears in the background. Yoshi must nab red Giant Eggs from the Baron von Zeppelins that fly in, while avoiding falling rocks that destroy the stadium, fireball blasts from Big Baby Bowser, and Big Baby Bowser charging at Yoshi head on. If Yoshi hits him seven times, Baby Bowser is returned to his normal self, and Kamek flies off with him. Then, Yoshi jumps up to a small area where the stork and Baby Luigi are kidnapped. After that, a message says:

Thus, due to the marvelous team work of the Yoshi clan, the twins are reunited.

The captured stork is freed by Yoshi, and sets about his duty and finally makes the long awaited delivery!

Thank you, Yoshi! The twins will meet the parents soon!

The Stork can then make his delivery to Baby Mario and Luigi's mother and father, and the credits roll.

Enemies[edit]

  • Slime (Miniboss)
  • Baby Bowser (Final Boss)

Names in other languages[edit]

LanguageNameMeaning
Japaneseいよいよ クッパじょうだ
Iyoiyo Kuppa Jō Da
At Last, it's Bowser's Castle!
SpanishCastillo del Rey BowserKing Bowser's Castle
FrenchBowser !! Enfin et déjà !! (Super Mario World 2 : Yoshi's Island)
Le Château de Bowser !! (Yoshi's Island : Super Mario Advance 3)
Literally 'Bowser !! Finally and already !!'
Bowser's Castle!!
GermanBowsers Schloß (Super Mario World 2: Yoshi's Island)
Bowsers Schloss (Yoshi's Island: Super Mario Advance 3)
Bowser's Castle
ItalianIl castello di Re BowserKing Bowser's castle
Chinese冲向酷霸王城堡!
Chōngxiàng Kùbàwáng Chéngbǎo!
Rush to Bowser's Castle!
[Edit]
Super Mario World 2: Yoshi's Islandlevels
World 1World 2World 3World 4
Make Eggs, Throw Eggs
Watch Out Below!
The Cave Of Chomp Rock
Burt The Bashful's Fort
Hop! Hop! Donut Lifts
Shy-Guys On Stilts
Touch Fuzzy, Get Dizzy
Salvo The Slime's Castle
Visit Koopa And Para-Koopa
The Baseball Boys
What's Gusty Taste Like?
Bigger Boo's Fort
Watch Out For Lakitu
The Cave Of The Mystery Maze
Lakitu's Wall
The Potted Ghost's Castle
Welcome To Monkey World!
Jungle Rhythm...
Nep-Enut's Domain
Prince Froggy's Fort
Jammin' Through The Trees
The Cave Of Harry Hedgehog
Monkeys' Favorite Lake
Naval Piranha's Castle
GO! GO! MARIO!!
The Cave Of The Lakitus
Don't Look Back!
Marching Milde's Fort
Chomp Rock Zone
Lake Shore Paradise
Ride Like The Wind
Hookbill The Koopa's Castle
World 5World 6Secret LevelsExtra Levels
BLIZZARD!!!
Ride The Ski Lifts
Danger - Icy Conditions Ahead
Sluggy The Unshaven's Fort
Goonie Rides!
Welcome To Cloud World
Shifting Platforms Ahead
Raphael The Raven's Castle
Scary Skeleton Goonies!
The Cave Of The Bandits
Beware The Spinning Logs
Tap-Tap The Red Nose's Fort
The Very Loooooong Cave
The Deep, Underground Maze
KEEP MOVING!!!!
King Bowser's Castle
Exercise in the Skies
Mystery of the Castle?
Go! Go! Morphing!
Fight Toadies w/ Toadies
Items are fun!
Endless World of Yoshis
Poochy Ain't Stupid
Hit That Switch!!
More Monkey Madness
The Impossible? Maze
Kamek's Revenge
Castles - Masterpiece Set/Ultimate Castle Challenge
Yoshi island level 6-8
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  • Yoshi Discord
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  • Japanese Speedrunning Wiki
  • Japanese Records Page
★ Beginner's Guide (start here if you are new) ★

Tutorials
  • Any% Warpless/Warps - W1 - In Depth - 2016
  • Any% Warps - Level by level - W1/2 - 2014


Basics


Advanced


Miscellaneous
World Records
  • Any% - 2:38.89 - akasatana
  • Warps - 1:35:43 - saku_ghd
  • Warpless - 1:41:03 - saku_ghd
  • 100% - 2:23:22 - saku_ghd


Tool Assisted Speedruns (TAS)
  • Warps - 1:33:40
  • Warpless (Theory TAS) - 1:41:15
  • 100% - 1:59:35
  • 100% (Old Theory TAS) - 2:28:22


Games Done Quick


Other
Any% Warpless
Info
Timing:
  • Start: On new file select.
  • End: On the last input when the last text box is advanced after Bowser is defeated.
    • Note: The US version of the game has 2 text boxes here, while the Japanese version only has 1.
Bans:
Useful Page:
Any% Warps
Info
Timing:
  • Start: On new file select.
  • End: On the first frame of the Bowser explosion.
Bans:
Useful Pages:
100%
Info
Timing:
  • Start: On new file select.
  • End: When the last completed level card flips over.
    • Note: When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of '100', though it is not required.
Bans:
  • The Japanese community also bans resetting the console, except after beating Bowser.
Required:
  • A score of 100 on all levels (including Extras).
Useful Pages:
Any% Credits Warp
Info
Timing:
  • Start: On new file select.
  • End: When the screen completely fades to black (before the credits start).
This category has no restrictions other than the Universal Bans.
Useful Pages:
World 1

1-1:Any%100%
1-2:Any%100%
1-3:Any%100%
1-4:Any%100%
1-5:Any%100%
1-6:Any%100%
1-7:Any%100%
1-8:Any%100%

1-E:Any%100%
World 2

2-1:Any%100%
2-2:Any%100%
2-3:Any%100%
2-4:Any%100%
2-5:Any%100%
2-6:Any%100%
2-7:Any%100%
2-8:Any%100%

2-E:Any%100%
World 3

3-1:Any%100%
3-2:Any%100%
3-3:Any%100%
3-4:Any%100%
3-5:Any%100%
3-6:Any%100%
3-7:Any%100%
3-8:Any%100%

3-E:Any%100%
World 4

4-1:Any%100%
4-2:Any%100%
4-3:Any%100%
4-4:Any%100%
4-5:Any%100%
4-6:Any%100%
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4-E:Any%100%
World 5

5-1:Any%100%
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5-3:Any%100%
5-4:Any%100%
5-5:Any%100%
5-6:Any%100%
5-7:Any%100%
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5-E:Any%100%
World 6

6-1:Any%100%
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6-3:Any%100%
6-4:Any%100%
6-5:Any%100%
6-6:Any%100%
6-7:Any%100%
6-8:Any%100%

6-E:Any%100%

Misc.

ROM Hacks

Level Order Randomizer

Disassembly

SDA (Nostalgia...)

  • SDA Game Page

Old Yoshi's Island Speedrunning Wiki

  • https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)
YoshiYoshi
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