World 6 (also known as the Koopa Kingdom) is the sixth and final world of Super Mario World 2: Yoshi's Island and its re-release Yoshi's Island: Super Mario Advance 3, resembling the landscape and environment of Yoshi's Island. The world contains eight normal levels. Its mini-boss is Tap-Tap the Red Nose; the main and final boss is Baby Bowser. This world includes many dangerous obstacles, including lava and spikes, the world's theme is a barren landscape in sunset/starry night sky. Its extra level is Extra 6: Ultimate Castle Challenge, its secret level is Secret 6: Endless World of Yoshis, and its bonus level is Bonus 6: Slot Machine. List of levels[edit]
Names in other languages[edit]
References[edit]
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World 1 is the first world of Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3. The world contains eight normal levels and two secret levels. Its extra level is Extra 1: Poochy Ain't Stupid, and its secret level is Secret 1: Exercise in the Skies. The world's theme is a grassy plain in spring.
Levels of World 1[edit]The following is a list of each level in World 1. Make Eggs, Throw Eggs[edit]This level is an easy course that teaches the player some things about the game. The level features Shy-Guys, Fly Guys and the Chomp Rock. Watch Out Below![edit]The second level is easy too. However, at the beginning, Yoshi must run quickly because Incoming Chomps will fall down and create holes in the ground. This level also introduces the transformation of Yoshi into a Helicopter. The Cave Of Chomp Rock[edit]This level takes place inside a cave containing many Nipper Plants and Chomp Rock. The level also features a Minigame room. Burt The Bashful's Fort[edit]The first fort is an easy level. At the beginning Yoshi must be careful because some walls can fall down and squash him when Yoshi runs past them. The level features the Burts, Lava Bubble and much more. The boss of the fort is Burt the Bashful, a giant Burt who jumps very high. Yoshi must throw eggs at him to defeat him. Hop! Hop! Donut Lifts[edit]This level is slightly harder than the previous four because it is an auto-scrolling level, so Yoshi must follow the path to get to the end. The level features the Donut Lifts as says the name, which fall if Yoshi stands on them for too long. Shy-Guys On Stilts[edit]This is an easy level with many Shy-Guys on Stilts. This special kind of Shy-Guy cannot be swallowed by Yoshi when on their stilts. This level contains two dark cave areas. At the end, a 1-Up balloon will appear. Touch Fuzzy, Get Dizzy[edit]This is a forest level with a Minigame Room and many Fuzzies. It also features the extremely rare Melon Bug that helps Yoshi to defeat enemies like Tap-Taps. Salvo The Slime's Castle[edit]This is the first castle of the game. It is an easy level, however Yoshi must be careful with the spiked platforms and the rotating cylinders. The boss is Salvo the Slime, a giant Lemon Drop. Yoshi has to throw eggs at it to defeat it. Poochy Ain't Stupid[edit]This is the first 'extra' level in the game. The main focus of it is Poochy, who Yoshi must ride on to get past the level. If Yoshi falls off of Poochy, he'll fall into lava and lose a life. Exercise in the Skies[edit]Available only in Super Mario Advance 3: Yoshi's Island. This is the first secret level in the game. As the name implies, Yoshi will have to traverse through cloud platforms and other types of airborne terrain most of the time. Bonus-1[edit]Collecting 800 points (700 in the remake) will unlock Flip Cards to play anytime.
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Apr 27, 2008 It's either get 100 score on all the levels in the world you are trying to get the secret level in. Or beat the game (save luigi) it's been a while since i first played, but thats how you unlcoked the secret levels in yoshi's island DS. Mar 27, 2012 Yoshi's Island at IGN: walkthroughs, items, maps, video tips, and strategies. I would like to thank my friend Albert Sare for being such a Yoshi fanatic and helping me through these extra. Bonus Challenges are Bonus Games in Super Mario World 2: Yoshi's Island, its remake, and Yoshi's Island DS. When a Yoshi reaches the goal roulette and the roulette lands on a flower, then a Bonus Challenge can be instantly played. In the original Yoshi's Island, a specific Bonus Challenge can also be unlocked and played anytime after getting 800 points in a world; in the later two games, they.