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This is a list of music tracks pertaining to the Yoshi universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on the four Yoshi stages in the game: Super Happy Tree, Yoshi's Island (Melee), Yoshi's Story and Yoshi's Island.
Athletic Theme - Super Mario World[edit]
Origin[edit]This track is a banjo-based remix of a music piece originating in Super Mario World that being the music that would play on most athletic levels, some of which are situated on Yoshi's Island, hence the stage that the track plays on. Later on in this remix, a woodblock beat will be added. This is derived from how a woodblock beat would be added to the background music whenever Mario rode Yoshi in Super Mario World and following games. Composition & Arrangements[edit]Source: Super Mario World Arrangement Supervisor: Hirokazu Ando Composition: Nintendo Arrangement: HAL Laboratory, Inc. Composition and arrangement Copyright Nintendo Japanese title: アスレチック(スーパーマリオワールド), Athletic (Super Mario World) Trivia[edit]This track originated from a Mario game and was previously considered a Mario track in SSB4, however it is now categorized as a Yoshi track due to being the original track for the Yoshi's Island (Melee) stage. Yoshi's Island (Brawl)[edit]
Origin[edit]In Super Mario World 2: Yoshi's Island, this song played on a lot of above ground levels, sometimes thought of as the game's main theme. This remix puts a jazzy take on the track, featuring saxophones and trumpets, as well as a harmonica. They key also lowers by three half-steps in the second half, following an original bridge. This track returns from Super Smash Bros. Brawl after being cut from Super Smash Bros. 4. Composition & Arrangements[edit]Source: Super Mario World 2: Yoshi's Island Arrangement: Noriyuki Iwadare Composition: Nintendo Composition and arrangement Copyright Nintendo Japanese title: ヨッシーアイランド [X], Yoshi Island [X] Yoshi's Island (for 3DS / Wii U)[edit]
Origin[edit]Unlike the remix that appeared in Brawl, this remix of the overworld theme from Yoshi's Island is accompanied by a lively arrangement of the music box opening from the beginning of the game. At the end of the song, before it loops, an arrangement of the world map theme can be heard. The overall track takes an upbeat, synth-focused approach with keyboards and brass. Composition & Arrangements[edit]Source: Super Mario World 2: Yoshi's Island Arrangement Supervisor: Yoshihito Yano Composition: Nintendo Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Japanese title: ヨッシーアイランド [for], Yoshi Island [for] Obstacle Course - Yoshi's Island[edit]
Origin[edit]This is an upbeat remix of the 'Athletic' theme from Super Mario World 2: Yoshi's Island, taken directly from Super Smash Bros. Brawl. When played on Yoshi's Island, the song switches between a more energetic, steel drums and brass-focused remix for the Spring and Summer phases, and a more subdued, rhodes and accordion-based remix for the Fall and Winter phases. The Summer and Fall theme also includes a brief, electric guitar-based remix of the game's final boss theme. When played in the Sound Test or on other stages, it becomes a medley of the two variations. Composition & Arrangements[edit]Source: Super Mario World 2: Yoshi's Island Arrangement Supervisor: Shota Kageyama Composition: Nintendo Arrangement: PROCYON STUDIO Composition and arrangement Copyright Nintendo Japanese title: アスレチック(ヨッシーアイランド), Athletic (Yoshi Island) Trivia[edit]This song is the only one in Super Smash Bros. Ultimate that is both a main track and an alternate track. Yoshi's Story (64)[edit]
Origin[edit]Returning from the original Super Smash Bros., this track is a mix of two music tracks from Yoshi's Story. The first part of the track is 'Yoshi's Song', the game's main motif; the second part is 'Yoshi's Story', the eponymous song that plays on the game's title screen. Unlike the originals, the track takes a quirky style that combines many instruments, primarily including acoustic guitar and woodwinds. Composition & Arrangements[edit]Source: Yoshi's Story Arrangement Supervisor: Hirokazu Ando Composition: Nintendo Arrangement: HAL Laboratory, Inc. Composition and arrangement Copyright Nintendo Japanese title: ヨッシーのうた [64], Yoshi's Song [64] Yoshi's Story (Melee)[edit]
Origin[edit]Like the previous track, this is a remix of 'Yoshi's Song' and 'Yoshi's Story', now taking a samba-based approach with acoustic guitar and flute. Composition & Arrangements[edit]Source: Yoshi's Story Arrangement Supervisor: Hirokazu Ando Composition: Nintendo Arrangement: HAL Laboratory, Inc. Composition and arrangement Copyright Nintendo Japanese title: ヨッシーのうた [DX], Yoshi's Song [DX] Other uses[edit]This track was used in Yoshi's character trailer on the official website. Yoshi's Tale[edit]
Origin[edit]This track is a remix of the music that plays while the credits roll in Yoshi's Story, including the Yoshi vocals present in the original track. The main theme from Yoshi's Story also plays during this track, and it overall uses tropical instrumentation, including steel pedal guitar and heavy percussion. This track was previously titled 'Ending (Yoshi's Story)' in Brawl and SSB4, but it now bears its title from the official soundtrack for Yoshi's Story. Composition & Arrangements[edit]Source: Yoshi's Story Arrangement: Masafumi Takada Composition: Nintendo Composition and arrangement Copyright Nintendo Japanese title: ヨッシーのおはなし, Yoshi's Tale Other uses[edit]This track was used in Yoshi's Classic Mode credits. Flower Field[edit]
Origin[edit]A remix of the theme that plays in Marathon mode in Yoshi Touch & Go, originally used in Super Smash Bros. Brawl. It was rearranged by the original composer, and features similar instrumentation but a much more energetic, jazzy vibe compared to the original song. Composition & Arrangements[edit]Source: Yoshi Touch & Go Arrangement Supervisor: Asuka Hayazaki Composition: Nintendo Arrangement: Nintendo Composition and arrangement Copyright Nintendo Japanese title: おはなばたけ, Flower Field Wildlands[edit]
Origin[edit]Taken directly as it appeared in Super Smash Bros. Brawl, this arrangement is a remix of the track that played in specific levels in Yoshi's Island DS. It essentially plays as a remastered version of the original song, though it includes a quiet instrumental portion that focuses on strings and pads. Composition & Arrangements[edit]Source: Yoshi’s Island DS Arrangement Supervisor: Shogo Sakai Composition: Nintendo Arrangement: HAL Laboratory, Inc. Composition and arrangement Copyright Nintendo Japanese title: こうやのテーマ, Wilderness Theme Main Theme - Yoshi's New Island (Remix)[edit]
Origin[edit]This is a new remix of the main theme of Yoshi's New Island. Compared to the original, it has much more energetic rhythm and percussion with a focus on tropical instruments like acoustic guitar, steel drums, and flute. Composition & Arrangements[edit]Source: Yoshi's New Island Arrangement: Shota Kageyama Composition: Nintendo Composition and arrangement Copyright Nintendo Japanese title: ヨッシー New アイランド : メインテーマ, Yoshi New Island: Main Theme Main Theme - Yoshi's New Island[edit]
Origin[edit]This is the main theme for Yoshi's New Island, which is taken directly from that game. Composition & Arrangements[edit]Source: Yoshi's New Island Composition and arrangement Copyright Nintendo Japanese title: ヨッシー New アイランド : メインテーマ, Yoshi New Island: Main Theme Bandit Valley[edit]
Origin[edit]This is the theme for the stage of the same name from Yoshi's New Island, which is taken directly from that game. Composition & Arrangements[edit]Source: Yoshi's New Island Composition and arrangement Copyright Nintendo Japanese title: しゃくねつのせかい, Red-Hot World Main Theme - Yoshi's Woolly World (Remix)[edit]
Origin[edit]A remixed medley of the main theme from Yoshi's Woolly World, done in a more lively style than the original. It overall has an upbeat feel with marching percussion and leading acoustic guitars. At the end of the song, right before it loops, an arrangement of the theme for the stage Sponge Cave Spelunking from the same game plays. Composition & Arrangements[edit]Source: Yoshi's Woolly World Arrangement Supervisor: Taku Inoue Composition: Nintendo Arrangement: BANDAI NAMCO Studios Inc. Composition and arrangement Copyright Nintendo Japanese title: ヨッシー ウールワールド : メインテーマ, Yoshi Wool World: Main Theme Main Theme - Yoshi's Woolly World[edit]
Origin[edit]This is the main theme for Yoshi's Woolly World and the background track for the first stage, 'Yarn Yoshi Takes Shape!', which was first used for the game's trailer during E3 2014. Composition & Arrangements[edit]Source: Yoshi's Woolly World Composition and arrangement Copyright Nintendo Japanese title: ヨッシー ウールワールド : メインテーマ, Yoshi Wool World: Main Theme
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The Yoshi's Island series[1] is a video-game sub-series of the Yoshi franchise. It is a series of 2D side-scrolling platformers starring Yoshi, who has the unique ability to throw eggs to defeat enemies. The games generally feature a colorful, storybook-like art style. The games function as prequels to the present era of the Mario franchise, as they are set in the infancy of Mario and Luigi, where the Yoshis must work to save Baby Mario and others, including Baby Luigi, from the machinations of Kamek and Baby Bowser. Indeed, the defining trait of the series is that the controlled Yoshi carries a baby character, who ends in a bubble when the former is hurt. When this happens, Yoshi has a set number of seconds to rescue Mario, which can be increased in various ways.[1] The series is primarily developed by Nintendo EAD, with some games being developed by Artoon or other companies. The series began with a console title, but switched to a focus on handheld entries with Yoshi's Island DS.
List of games[edit]Main games[edit]The following games are part of the Yoshi's Island series:[1]
Spin-off games[edit]These games are inspired by the Yoshi's Island series, but are not part of it.[1]
Reissue[edit]
Tech Demos[edit]
Gameplay[edit]The basic gameplay of the Yoshi's Island series is that of a 2D side-scrolling platformer. In addition to the basic run and jump actions, the Yoshi being played as is able to use their tongue to manipulate objects and to eat enemies in most of the games. Once an enemy is eaten, it can be ejected or swallowed. If swallowed, the Yoshi will be able to lay an egg which can be thrown at objects or at enemies. The Yoshi can obtain various power-ups to help complete the level, many of which involve transforming into various vehicles. The baby that the Yoshi carries on his back (usually Baby Mario) can also give the Yoshi various abilities to aid it. The defning feature of the series is the fact that, when the Yoshi is hit by an obstacle that does not make him lose immediately a life, the baby he is carrying ends in a bubble and a timer starts to decrease. If the Yoshi does not manage to pop the bubble before the timer reaches 0, some enemies, typically Toadies, kidnap the baby and the Yoshi loses a life. The spin-offs in the series feature somewhat different gameplay. In Yoshi Touch & Go, the player must draw lines of clouds with the Nintendo DS Touch Screen, guiding Yoshi and Baby Mario away from enemies as they float down. Enemies can be defeated by drawing bubbles around them or by throwing eggs obtained from eating fruit at them. Major elements of the Yoshi's Island series[edit]Major characters[edit]Protagonists[edit]
Antagonists[edit]
Species[edit]
Locations[edit]
Items[edit]
Objects[edit]
References[edit]
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