It has been requested that this article be rewritten and expanded to Some or all parts are badly written, badly sourced and/or contain misinformation. This is a list of pre-release and unused content for the game Super Mario World 2: Yoshi's Island. Early iteration[edit]Nintendo marketing department initially pressured Shigeru Miyamoto to have the game use prerendered 3D sprites similar to Donkey Kong Country.[1] The 3D models of Baby Mario and Yoshi used in the introduction are leftovers of this period of development.[2] Early concepts[edit]- The developers experimented with several concepts for two of five years of development before settling with the final idea of 'a game where even though you hit enemies, you don’t die'.[3] One of them was to have Yoshi move independently from Baby Mario and guide him around the levels.[4]
- The Powerful Mario form was initially supposed to transform Baby Mario into an adult, mustachioed Mario but it was pointed out this concept would seem strange. Shigeru Miyamoto joked he still prefers this early idea to the final version.[4]
Unused graphics[edit]An early sprite of Yoshi spitting out seeds An unused sprite of Yoshi and some magnets. Possibly indicative of a scrapped transformation Early sprites of Yoshi skiing An early sprite of the Vehicle transformation An unused plane transformation An unused mushroom transformation An unused tree transformation An early Train crossing the rails. The final version has a red 'nose' instead of matching the Yoshi's color Several unused Baby Mario sprites. The kanji is 仮, meaning 'temporary' An unused sprite of Baby Mario crawling An unused sprite of Baby Mario striking a victory pose A sprite of Baby Mario sitting in a different artstyle than the used Baby Mario sprites An unused but fully coded Missile Bill, but it appears in the level Endless World of Yoshis in the GBA port An early sprite of a Big Boo A mockup of an Incoming Chomp using the right half of the sprite. The game only uses the left half and mirrors it Either an early Nipper Plant, a Muncher, or an early Piranha Plant bud A spinning wrench, possibly indicative of Rocky Wrenches being planned as enemies Possibly the lower half of a Rocky Wrench An unused animation of a Shy Guy lifting an object An unused, smaller Shy Guy with orange highlights on its head and arms An early, smaller Snifit closer resembling the Shy Guy design Sprites of a Shy Guy and Tweeter from Super Mario All-Stars An unused sprite of a Bandit, likely intended for minigames A large Grinder resembling Donkey Kong A Dragon Coin, which may have possibly been replaced with Smiley Flowers An alternate sprite of a Crate found in the stone bridge tileset, as the final one is depicted on it front side, and lacks the Question Mark
Unused Music[edit]The following music sounds distorted in places. They are related to the main theme, which suggests that they might have been used at one point during development but were scrapped. The MIDI data contained might have had parameters changed.[citation needed] Unused Song (No Intro) | File info |
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References[edit]- ^The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World, p. 518.
- ^'Due to the success of Donkey Kong Country, a similar CG visual style was considered for Yoshi’s Island before swinging the completely opposite direction. Early CG graphics can still be seen in some of the game’s cinematics.' - Playing With Super Power: Nintendo Super NES Classics eGuide, Super Mario World 2: Yoshi's Island 16 Bits Tab.
- ^'Yoshi’s Island was in development for five years. The first two years were spent experimenting with different ideas, including a concept that would have seen Yoshi guiding Baby Mario through stages instead of giving him a ride.' - Playing With Super Power: Nintendo Super NES Classics eGuide, Super Mario World 2: Yoshi's Island 16 Bits Tab.
- ^ abHaou Magazine, September 1995 issue interview with Shigeru Miyamoto. (English translation by Blackoak, retrieved March 08, 2016)
Pre-release and unused content |
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Donkey Kong franchise | Platformers | Donkey Kong series | Donkey Kong Jr. |
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Donkey Kong Country series | Donkey Kong Country • Donkey Kong Country 2: Diddy's Kong Quest • Donkey Kong Country 3: Dixie Kong's Double Trouble! |
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Donkey Kong Land series | Donkey Kong Land • Donkey Kong Land 2 • Donkey Kong Land III |
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Other | DK: Jungle Climber • DK: King of Swing • Donkey Kong 64 • Donkey Kong Jungle Beat |
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Diddy Kong Racing series | Diddy Kong Racing |
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Mario vs. Donkey Kong series | Mario vs. Donkey Kong • Mario vs. Donkey Kong 2: March of the Minis |
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Other | Donkey Kong Barrel Blast |
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Mario franchise | Platformers | Super Mario series | New Super Mario Bros. • New Super Mario Bros. 2 • New Super Mario Bros. U • New Super Mario Bros. Wii • Super Mario 3D Land • Super Mario 3D World • Super Mario 64 (Super Mario 64 DS) • Super Mario All-Stars • Super Mario Bros. • Super Mario Bros. 2 (Super Mario Advance) • Super Mario Bros. 3 (Super Mario Advance 4: Super Mario Bros. 3) • Super Mario Galaxy • Super Mario Galaxy 2 • Super Mario Land 2: 6 Golden Coins • Super Mario Odyssey • Super Mario Sunshine • Super Mario World |
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Other | Captain Toad: Treasure Tracker • Hotel Mario • Luigi's Mansion • Luigi's Mansion: Dark Moon • Mario is Missing! • Super Mario Maker (Super Mario Maker for Nintendo 3DS) • Super Princess Peach |
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Spin-offs | Mario Kart series | Super Mario Kart • Mario Kart 64 • Mario Kart: Super Circuit • Mario Kart: Double Dash!! • Mario Kart DS • Mario Kart Wii • Mario Kart 7 • Mario Kart 8 • Mario Kart Arcade GP |
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Mario Party series | Mario Party • Mario Party 2 • Mario Party 3 • Mario Party 6 • Mario Party 7 • Mario Party 8 • Mario Party 9 • Mario Party Advance • Mario Party DS • Mario Party: Island Tour |
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RPGs | Paper Mario series | Paper Mario • Paper Mario: Color Splash • Paper Mario: Sticker Star • Paper Mario: The Thousand-Year Door • Super Paper Mario |
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Mario & Luigi series | Mario & Luigi: Bowser's Inside Story • Mario & Luigi: Dream Team • Mario & Luigi: Paper Jam • Mario & Luigi: Partners in Time • Mario & Luigi: Superstar Saga • Mario & Luigi: Superstar Saga + Bowser's Minions |
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Other | Super Mario RPG: Legend of the Seven Stars |
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Mario sports | Mario Golf series | Mario Golf: World Tour |
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Mario Tennis series | Mario Tennis • Mario Power Tennis • Mario's Tennis |
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Other | Mario Sports Mix • Mario Strikers Charged • Super Mario Strikers |
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Wario franchise | Platformers | Wario Land series | Wario Land: Super Mario Land 3 • Wario Land II • Wario Land 3 • Wario Land 4 • Wario Land: Shake It! |
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Other | Wario World |
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WarioWare series | Game & Wario • WarioWare, Inc.: Mega Microgame$! • WarioWare: Smooth Moves |
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Yoshi franchise | Platformers | Yoshi's Island series | Super Mario World 2: Yoshi's Island • Yoshi's Island DS • Yoshi's New Island |
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Yoshi platform series | Yoshi's Story • Yoshi's Woolly World |
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Crossovers | Mario & Sonic series | Mario & Sonic at the Olympic Games |
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Super Smash Bros. series | Super Smash Bros. • Super Smash Bros. Melee • Super Smash Bros. Brawl • Super Smash Bros. for Nintendo 3DS / Wii U |
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Other | Game & Watch Gallery 4 • Fortune Street |
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Miscellaneous | Drill Bit • Mario's Face • Super Mario Bros. film • List of unreleased media |
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[Edit] Yoshi's transformations |
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Ball Yoshi • Blimp Yoshi • Boat Yoshi • Bobsled Yoshi • Bulb Yoshi • Car Yoshi • Dash Yoshi • Helicopter Yoshi • Hot-Air Balloon Yoshi • Jackhammer Yoshi • Mega Yoshi • Mermaid Yoshi • Mine-Cart Yoshi • Mole Tank • Mole Yoshi • Moto Yoshi • Mushroom* • Plane* • Ship Yoshi • Ski Yoshi • Sky Pop Yoshi • Snowball Yoshi • Star Yoshi • Submarine Yoshi • Super Happy Yoshi • Super Yoshi • Train • Tree* • Umbrella Yoshi • Winged Yoshi | * Unused transformations |
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Sep 23, 2018 Super Mario World Yoshi Island Snes9X Codes. If you need any help with using cheats in SNES9X check out our FAQ Guide or post in our forums. If you are playing Super Mario World Yoshi Island on Snes9x (Or another SNES emulator which supports cheat codes) there are a ton of cheat codes you can use.
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World 1-7
For nearly unlimited lives in world 1, try this:
Grab one of those baddies that roll up in a ball.
When you get to a point where you see the middle ring, don't go to it. Instead, go to the other side of the pipe that you just went pass.
When shyguys start coming out the pipe, spit the ball out.
Grab the ball before it stops rolling. Repeat the same process over and over until you gain some men.
If you wait until the ball stops you'll have to do the process again. The same thing goes if you destroy the ball and you'll have to grab another one.
Another problem is if you're not standing on the right spot. If you're not, the ball will go over the pipe instead of bouncing back and forth between the pipe and the stuff you can destroy with your eggs or by ground pound.
World 4-1
To gain all the lives you want, try this:
On Stage 4-1 (with at least 3 eggs [maximum 5 eggs]), grab a shell. But do not make a egg out of it.
When you get to a point where there's two tunnels with piranha plants, kill the plants with the eggs.
Stand on the tunnel facing the pipe with the shyguys jumping out.
Make sure that the shyguys are jumping out the tunnel. Then spit the shell out.
The shell should go back and fourth between the shyguy pipe and the pipe that you're standing on killing the shyguys coming out the pipe.
Be careful, because if a shyguy is standing too close to a pipe and the shell hits it, the shell and the shyguy will be destroyed.