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Chain Chomp | |
---|---|
Mario character | |
First game | Super Mario Bros. 3 (1988) |
Created by | Shigeru Miyamoto |
Chain Chomps, known in Japan as Wanwan (ワンワン) (Japanese onomatopoeia for a barking sound), are metal, barking ball-and-chain-like creatures that are restrained by chains. When not held back by chains, they are sometimes referred to as just Chomps. Chain Chomps constantly strain against the chain holding them, attempting to break free and bite anything that passes close by.
Development[edit]
The Chomp was inspired by a childhood experience of Mario creator Shigeru Miyamoto, where a dog tried to attack him. The dog lunged at him, but was jerked back by its leash just as the canine snapped at Miyamoto inches in front of his face.[1] In a 2017 interview, it was revealed that Chain Chomps were originally going to be in Super Mario World, as evidenced by a prototype sprite sheet.[2]
Appearances[edit]
Super Mario series[edit]
Chain Chomps made their debut in Super Mario Bros. 3.[3] Chain Chomps and different variations appear in all of the Mario RPG games. In games such as Super Mario 64,[4]Super Mario Sunshine,[5]New Super Mario Bros., Super Paper Mario,[6]New Super Mario Bros. Wii, and Super Mario Galaxy, Chain Chomps can be set free from their chains by ground pounding on their post. Otherwise, they are often indestructible.[7][8] Chain Chomps also appeared in Mario Kart: Double Dash!! as a special item and an obstacle on circuit courses, and reappeared as an obstacle in Mario Kart DS and Mario Kart Wii. Also in Mario Kart Wii, a Chain Chomp has its own battle arena known as Chain Chomp Wheel. Chain Chomps are also seen on Rainbow Road in Mario Kart 64,[9] repeatedly biting their way over the course trying to hit the player. Chain Chomps also appear without chains, such as in Super Mario World 2: Yoshi's Island, where they are seen at first from afar, then lunge high into the air and drop down suddenly, creating a huge crater in the ground. There are also gigantic species called 'Chomp Sharks,' in which the Chomps chase the player, by 'eating' the platform Yoshi is running on until it hits a solid surface. Beginning in Super Mario Bros. 3, some games feature a version of the Chain Chomp appears that has fireballs for a chain and can fly known as Flame Chomps.[10] In Super Mario Galaxy. Chomps are nearly-invincible monsters that roll along a predetermined path. In Super Mario Galaxy 2, Silver Chomps pursue Mario.[11] Chain Chomps appeared again in Super Mario Odyssey,[12]Mario Tennis Aces, where Chain Chomp is one of the playable characters and their special shot has them spin rapidly and fire a powerful shot.[13] and Super Mario Party on the minigames.[14] Chain Chomps also appeared in Mario + Rabbids Kingdom Battle DLC.[15]
Other appearances[edit]
Outside the Mario games, Chain Chomps appear in The Adventures of Super Mario Bros. 3 animated series. They also appear in various installments of The Legend of Zelda series of games,[16] as well as Yoshi's Woolly World,[17] and in Super Smash Bros. for 3DS and Wii U and Super Smash Bros. Ultimate as an assist trophy.[18]
Reception[edit]
According to Polygon, Chain Chomp was ranked as one of the best characters to be played in Mario Tennis Aces.[19] GameDaily listed Chain Chomp as number 14 on their top 25 most ferocious enemies, stating that 'While most Chain Chomps are leashed, some do manage to break their bonds and wreck havoc'.[20] It was also described by IGN's Audrey Drake as one of the best Mario enemies, stating that 'where you had to figure out how to dodge them in a 3D space fast before all of your health went bye bye'.[21]
A variety of Mario-related merchandise depicting Chain Chomps have been produced over the years by Nintendo; this merchandise includes lamps,[22] plush toys,[23] and cat beds.[24] A parody sculpture of the music video of Wrecking ball by Miley Cyrus including Chain Chomp and Princess Peach has been made by custom figurine artist Kodykoala.[25]
References[edit]
- ^Sheff, David (1993). Game Over. Random House. ISBN0-679-40469-4.
- ^Wawro, Alex. 'Have a look at Nintendo's early prototype for Yoshi'.
- ^'25 Hidden Things Even Super Fans Missed In Super Mario Bros. 3'. TheGamer. 21 August 2018.
- ^''Super Mario 64: Ocarina of Time' is the perfect Nintendo mashup'. Engadget.
- ^'Super Mario Odyssey Capture List - all abilities and every capture in the game listed'. 30 October 2017.
- ^Wong, Kevin. 'Super Paper Mario Is A Role-Playing Game About Nintendo'. Kotaku.
- ^Stuart, Keith (13 September 2010). 'Super Mario Bros: 25 Mario facts for the 25th anniversary'. the Guardian.
- ^'Chain Chomp - New Super Mario U Wiki Guide - IGN'. IGN.
- ^'Nintendo: Super Mario 64 Strategy'. 10 June 1998.
- ^GameXplain. (April 27, 2015). Yoshi's Woolly World Analysis - Nintendo Direct & Screenshots (Secrets & Hidden Details).
- ^Hodgson, David S J, Bryan Stratton, and Stephen Stratton. Super Mario Sunshine Prima Official Strategy Guide. Page 20.
- ^Wong, Kevin. 'Every Super Mario Odyssey Transformation, Ranked'. Kotaku.
- ^'Mario Tennis Aces - Chain Chomp & Spike Gameplay - IGN.com' – via www.ign.com.
- ^'Super Mario Party Announced for Nintendo Switch, Launches This Year'. Game Rant. 12 June 2018.
- ^'Mario + Rabbids: Kingdom Battle DLC Trailer Shows Sleeping Chain Chomps And A Surrounded Toad'. 18 October 2017.
- ^'No piece of music has ever moved me as much as Midna's Lament in The Legend of Zelda: Twilight Princess'. destructoid.
- ^'Yoshi's Woolly World's Chain Chomp Level Is The Best'. 26 October 2015.
- ^'Smash Ultimate Assist Trophy List - Complete List of Assist Trophies'. GameRevolution. 6 December 2018.
- ^Radulovic, Petrana (5 June 2018). 'Mario Tennis Aces characters, ranked by the internet'. Polygon.
- ^'Top 25 Mario Enemies Gallery and Images - GameDaily'. web.archive.org. 7 October 2008.
- ^'Mario's Best Enemies'. 26 October 2011.
- ^'This Super Mario Chain Chomp lamp is totally off the hook'. The Daily Dot. 2 January 2018.
- ^'This Super Mario Plush Chain Chomp just needs a hug'. The Daily Dot. 27 December 2016.
- ^'This Chain Chomp cat bed is amazing'. destructoid.
- ^'She Came in Like a Chain Chomp - Win a Miley Cyrus-Inspired Princess Peach Figurine'. Hardcore Gamer. 21 April 2014.
Sluggy The Unshaven's Fort is the mid-stage castle of World 5 in Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3. The fort features many spikes and moving platforms, a large viscous creature known as a Support Ghost that carries a Flatbed Ferry on its head, and an unusual spinning platform which functions much like a Chomp Rock on a track. The titular enemy of the fort, the Sluggy, is a small hairy slug enemy which can be found throughout the level, in two colors of off-white, slightly red and slightly blue. These slugs habitually fall off the ceiling onto Yoshi. Another notable slime is a Georgette Jelly, a pudding-like goo which falls to pieces if trod upon, but regenerates again after a few moments. These slimes can be swallowed and spit out as a bouncing ball. The level is also populated with Dangling Ghosts, large ghosts which cling to the ceiling and swing back and forth like a pendulum. When Yoshi gets too close, the ghost grabs Mario off his back, and retract. When the ceiling is too high, Yoshi is unable to reach him. However, hanging ghosts on high ceilings can't reach all the way to the floor, so it can sometimes be safe to crouch under them. The pendulum slimes can be made to stay still by being shot with an egg or having an enemy spit at them. The level also has the only normal Chain Chomp in the game. Overview[edit]At the start, the player is between a pendulum slime and a door. The door, to the left, leads to a room which is empty except for a Chain Chomp. Destroying the Chain Chomp reveals a secret door, leading to a Talking box with a secret message from the Mario Team to hold , and press , , , , (, , , , in Yoshi's Island: Super Mario Advance 3) at the level select screen. Yoshi should shoot eggs at the slime to the right in order to pass. Not too far ahead is a very large, yellow platform that Yoshi can go across and get eggs, unless the platform were blocked off by stairs. This is the first of several times in the level where popping a Winged Cloud creates a staircase blocks off some area. However, it is possible to carefully walk past the first step of the stairs in order to get to the inaccessible area; jump while sanding at the base of the stairs, and press right (or left) at just the right moment. An alternative is to find a pipe or door to go through and come back, resetting the stairs so they haven't been made yet. Getting past this first staircase is a good idea because after the block of slime there is an invisible question mark cloud (just under the Fangs). The cloud yields some extra stars. Once Yoshi goes up those stairs, he should jump leftward off of them to collect a red coin, then continue left to retrieve a flower dangerously buried amid spikes. Bring plenty of eggs in order to get it. Then return to the stairs and travel to the right, avoiding spikes and enemies on the way. There is a tube which Yoshi can go down. Kill all the sluggies there to get a flower. Next, there is a red coin in the ceiling behind a breakable block. Then a yellow platform takes Yoshi over a bed of spikes, but not through the red coins hanging there. A round platform takes Yoshi back over the spikes, grabbing red coins on the way. This platform should be used like a chomp rock, constantly moving Yoshi to remain on top. Next is a single egg between two question mark clouds, each of which creates a staircase and blocks the creation of the other staircase. The staircase leading to the upper left brings Yoshi to three coins and the middle ring. It is a shortcut, which the player cannot take if he wishes to retrieve all the red coins. It is fine to create this staircase and collect the coins, but then use the trick described above to get past it's bottom step and backtrack a little in the level, to a tube Yoshi can go in. Come back out and create the staircase which goes upwards and to the right instead. Then it is possible to jump over to the left. After evading a hanging slime, break some blocks open with eggs to find some extra stars, and proceed to the left. There is soon be a choice between two directions, a red coin lying in each. Grab both coins before making the choice. The drop to the left leads to a brief adventure with a slime which allows Yoshi to walk over spikes in order to retrieve some coins. Pressing down removes the slime from Yoshi's feet, so be careful not to press down over spikes. Going to the right instead similarly leads to many coins. Neither option leads to red coins, so it doesn't matter much. Shortly, Yoshi arrives at the same middle ring which the earlier shortcut stairs led to, but two red coins richer. Farther in the level, Yoshi and Baby Mario finds a Support Ghost that can move right, up, and down and must ride him to the red door at the end. Sometimes he stops and stretch his up body for Yoshi to reach higher areas. But not long after, he goes back down and if Yoshi is not on the platform on the Support Ghost when he moves away, he is stranded. Later, Yoshi is in a tight and long room filled with miniature sluggy enemies. Once Yoshi squeezes through, he goes through a door leading to Sluggy, whom he can beat by hitting his heart a few times. Names in other languages[edit]
Trivia[edit]
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