Which Yoshi's Island levels are the most annoying to get 100% or just complete?
Feb 17, 2009 Super Mario World 2: Yoshi's Island - Complete Walkthrough - Part 16: Extra Levels (HD 1080p) - Duration: 20:00. CosmicFlare 67,179 views. To open up the secret levels (Black Yoshi) you have to finish the game. To get Extra levels (White Yoshi)you have to get 800 points in the world you are in. This means you have to get 100 points for each levels (get 5 flowers, 20 red coins and 30 stars (it is like health).
The Top Ten Hardest Yoshi's Island Levels
1Kamek's RevengeIs this the level after the bowser castle?
A variety of challenges to get 100. I recommend using a pow or similar power up at the helicopter section.
This level was pretty short but had one of the hardest skiing segments in Yoshi's Island history particularly that sudden change into the helicopter near the end. Never 100%ed it.
2A Light in the DarkAgain the skiing section is the icing on an unusually long and treacherous level.
3Superhard AcrobaticsIt surely is super-hard particularly at the beginning with the pinwheel platform and the potted ghosts.
4Rompin' Stompin' ChompsSide scrolling levels are never easy on the difficulty but this one can be highly irritating due to all of the things landing on your head
5Poochy Ain't StupidThe fact that this is an auto-scroller, you have to rely on Poochy for most of it, AND a single mess-up means you die, means this level was a complete nightmare to get 100% on. Honestly, this should be #1.
So impossible to beat
You Need to Ride on Poochy for the Entire Level, if you get off of him, you'll die in the lava, staying on poochy would be simple, if not you're going for 100% and the Fact Poochy Controls Awkward
6Quit it Already Tap-Tap!An unnecessary Tap-Tap themed level. The rising wind section leaves absolutely no room for error just like the mine cart segment later.
8Items are Fun!Items may be fun but trying to get 100% in this level isn't.
9KEEP MOVING!Another long level that is hard to 100%. Though the biggest problem for me was always near the beginning with the rotating platforms.
The Contenders
11King Bowser's Castle (Door 3)The Tap-Tap chase is the worst part of this level for me, no matter how many tries I just can't find all of the collectibles AND keep all my stars.
12Fight Toadies with ToadiesSurprisingly I've never had a problem with The Impossible Maze but this one has cost me many lives particularly the... Auto-scrolling section.
13FrustrationWhich level even is this? I don't recall any level ever called Frustration, unless this is a ROM hack.
All melons on this was rly hard
14All Aboard the Terrain TrainOf corse, I spent 4 flat legit hours trying to beat it and FINALLY I beat it! I did not collect everything at once, I first collected smiley flowers. Next red coins, took me 2 hours. And finally star man to 30 took me an hour and a half!
I’m relieved
Particularly, this level was hard for me, but it was just to get me prepped up for the WHITE HOT HARD SNOW GO MOUNTAIN LEVEL! It’s difficult to get a 100% on this level, but if your a hardcore gamer, someone who’s played hard games like Contra and Ghosts n’ Goblins, then this is your secret level!
15The Fort of Moltz the Very GoonieThis level has very tight platforming with the face statues while making very precise jumps between spikes. This is possibly the hardest level in the main game (not Secret or Extra).
16Snow Go MountainYoshi's Island Walkthrough Extra Levels
And I though the previous 4 secret levels were bad enough, Snow Go Mountain has you jumping on Bullet Bills and Goonies to get to the warp pipe leading to the area to leave the level! Did Panga make this level, as well as the other 5 secret levels? Hopefully the sixth secret level isn't as bad.
17Leapin' Lava MeltdownWell, I was right, Leapin' Lava Meltdown was hard for me, but it didn't cost me 1 million lives like Snow Go Mountain did. But the part that angered me the most was the rising lava part of the second and final area. But still, if you're a daredevil, I'd recommend this to you if you're looking for a challenge.
18Watch Out for LakituI've been playing the game for a while, and I can't beat this particular level. Ironically, Lakitu is barely something that you have to watch out for. Overall, this was a difficult level.
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Top Remixes
2. More Monkey Madness
3. Kamek's Revenge
NuMetalManiak
2. A Light in the Dark
3. Quit it Already Tap-Tap!
rkb1723
Error Reporting
Poochy Ain't Stupid is an Extra Level of World 1 in the game Super Mario World 2: Yoshi's Island and its remake Yoshi's Island: Super Mario Advance 3. It is unlocked by obtaining the maximum score (100 points) in all levels of World 1, not counting the Secret Level, Exercise in the Skies. The whole level centers around Poochy, and introduces a few new enemies not otherwise encountered in World 1. This level and KEEP MOVING!!!! are the only non-castle levels to have the castle music. Overview[edit]The player starts off in a cave area next to a Winged Cloud, if they go to the right some Fangs will spawn and the screen will start autoscrolling. Not long after the screen starts scrolling there will be a lava pit that can only be crossed by using Poochy, who will be used for the rest of the level. When the player encounters the Bullet Bill they will need to jump up onto the platform and then drop down and land on Poochy who will then continue to ferry the player over the lava. After this, there will be a section with lots of Fangs and Tap-Taps, and after this will be another lava section that has a Spiked Ball rotating above it. After this lava segment, the player must blindly drop down and Flutter Jump to the goal roulette. In the SNES version, the player cannot land on a bonus slot to play the bonus game on the goal ring on this level. The wheel will stay on a win slot for as long as two seconds before advancing slots and less than a half second on a blue dot. Enemies[edit]Names in other languages[edit]
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