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Touch Fuzzy, Get Dizzy is the seventh level in World 1 found in the game Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3, in which the player controls Red Yoshi for the first time. This level features the introduction of Tap-Taps, trademark enemies to the Yoshi franchise, as well as Fuzzies. It also features a new mini-game and minor enemies such as Mildes. Overview[edit]The world while Yoshi is dizzy. The player starts off in a jungle area with some branches extending out of the ground, that act as platforms. These lead to some Tap-Taps and a series of wooden platforms, with dirt near them. One of the dirt blocks contains a Key, which unlocks a Door that allows the player to play a minigame. After the wooden platforms is the Middle Ring. Not long after the Middle Ring, the player will encounter Fuzzies, which if touched will cause Yoshi to become dizzy and will affect his movement. After this section will be a platform, with two Mildes, which leads to the next room. In the next room are several platforms that go down when the player stands on them, if they Ground Pound them the platform gets destroyed, at the end of the room is the goal roulette. Above the branch extending out of the path is some dirt that contains a spring ball, which is used to access a secret area. In the secret area are several Mufti Guys, Crazee Dayzees, an Eggo-Dil and a Chomp Rock. The Chomp Rock needs to be used to reveal an invisible Winged Cloud that contains a seed that creates a Beanstalk that leads to some cloud platforms that have Red Coins and another Winged Cloud on them. Enemies[edit]Names in other languages[edit]
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More Monkey Madness is the third extra level in Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3. It features many Grinders, which are on the ground, platforms, or even climbing vines. The player will have to hop from Flatbed Ferry to Flatbed Ferry to reach the goal, since only the starting point of the level contains solid ground. Gameplay[edit]The player will start off in a jungle, seeing a couple of Winged Clouds containing stars, and a Grinder. A couple of seconds later, a Fly Guy carrying the first Red Coin throughout the level will appear. Some Posts with Red Coins under them will be here, along with some regular coins and some more Red Coins floating in the air, while Grinders with green watermelons will try and knock out Baby Mario from Yoshi. The player will see a row of 3 coins, and a Flatbed Ferry. More coins and Red Coins will be placed here, along with two rotating paddle wheels. A Flower with coins scattered around it and another Grinder spitting out Watermelon seeds can be seen here. If the player jumps straight up from the Flower, they will be in a bonus room which will have a Winged Cloud with some stars, two Crates with even more stars in them, and regular coins scattered around everywhere. In the area before this secret one, a jumping Tap-Tap on a Post can be seen here, along with a Flower. More Grinders spitting Watermelons at Yoshi while on vines can be seen here, with Red Coins and regular ones scattered everywhere throughout this part of the level. The player will have to ride a paddle wheel to cross this part of the level. After a while, the player will see another Flower along with a jumping Tap-Tap on a Post. Another rotating paddle wheel with a jumping Tap-Tap will be seen here, and a Flower hiding high up in a tree, with a Fly Guy carrying a Red Coin, and will fly away if the player doesn't get it. A Flatbed Ferry with some Red Coins and regular coins underneath it can be seen here. Two more Flatbed Ferries and an Egg-Plant on top of one, with more coins and Red Coins. A lone Grinder shooting Watermelon seeds can be found here too. Now, the player will see a paddle wheel with green Shy-Guys on them. Two Fly Guys with Red Coins will fly up at the top of a tree, and will fly off if the player doesn't hit them. The Goal Point can be seen here, along with the final Flower. This level contains 1 additional Red Coin to the 20 Red Coins that are necessary to complete the level as perfect. It can be found under a tree stump. The tree stump is directly behind the center of a rotating paddle wheel, so it is quite difficult to Ground Pound it. This coin is only present in the SNES version, indicating that it may have been either a glitch or a developmental mistake. Enemies[edit]Names in other languages[edit]
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